The Sounds page controls MAIRA’s sound effects system (short/looping WAV effects that MAIRA plays based on simulator state and MAIRA’s internal steering effects).
Custom sound files
MAIRA loads WAVs from your documents folder:
Documents\MarvinsAIRA Refactored\Sounds\Effects\<sound key>.wav
It also supports user overrides:
Documents\MarvinsAIRA Refactored\Sounds\Effects\<sound key>_custom.wav
If a _custom.wav exists, MAIRA will use it instead of the default for that sound key. MAIRA can also load custom sounds while the app is running if you just drop them into that folder.
Sound keys you can override:
- click
- abs_engaged
- wheel_lock
- wheel_spin
- understeer
- oversteer
- seat_of_pants
- brake_throttle_warning
- ffb_clipping
Output device
Selects which audio output device MAIRA’s sound effects play through. This is independent of your normal Windows default device, so you can route MAIRA’s effects to a specific headset, speaker set, or DAC.
Default: [Default Windows sound device]
Master
Master switch and global volume multiplier for the whole Sounds system.
If this is off, none of the sound effects will play (even if individual effects are enabled).
Allow sounds during replays
When off, MAIRA suppresses all effects except Click while a replay is playing back. Turn this on if you want the effects to keep playing during replays.
Default: ON, 75% volume, Allow sounds during replays OFF
Click
This is a short “UI feedback” click sound that MAIRA plays when certain mapped actions fire.
Default: ON, 75% volume, 100% frequency ratio
Looping effects
Every effect below the Click effect is a looping effect. In addition to their Volume and frequency ratio (pitch) knobs, each looping effect exposes two extra knobs:
- Loop start (ms) — where in the WAV file the loop region begins
- Loop end (ms) — where in the WAV file the loop region ends
These define the portion of the WAV that repeats while the effect is active, which lets you trim out a lead-in or tail so only the sustained part loops cleanly. Leave both at the default of 0 to loop the whole file.
Default: Loop start 0 ms, Loop end 0 ms (use the whole file)
ABS engaged
Plays a looping sound while ABS is active. If Fade is enabled, the effect volume scales with brake pedal position.
Fade
When enabled, the ABS effect volume scales with how hard you are pressing the brake pedal instead of playing at a constant level.
Default: OFF, 75% volume, 100% frequency ratio, Fade OFF
Wheel lock
Plays a looping sound when MAIRA detects braking lockup based on RPM vs wheel-speed relationship. If fade is enabled, the effect volume scales with brake pedal position.
Default: OFF, 75% volume, 100% frequency ratio, 85% sensitivity, Fade ON
Wheel spin
Plays a looping sound when MAIRA detects wheelspin based on RPM vs wheel-speed relationship. If fade is enabled, the effect volume scales with throttle pedal position.
Default: OFF, 75% volume, 100% frequency ratio, 85% sensitivity, Fade ON
Understeer
Plays a looping sound based on MAIRA’s understeer effect magnitude.
Default: OFF, 75% volume, 100% frequency ratio
Oversteer
Same concept as understeer, but for oversteer.
Default: OFF, 75% volume, 100% frequency ratio
Seat-of-Pants
Plays a looping sound based on MAIRA’s seat-of-pants effect magnitude.
Default: OFF, 75% volume, 100% frequency ratio
Brake + throttle warning
Plays a looping warning sound whenever the brake and throttle are pressed at the same time. This is measured from the raw pedal inputs — what your feet are actually doing — so throttle or brake applied by the simulator’s driving aids won’t set it off. To avoid false warnings, it also only triggers when you are off pit road and moving (above a low speed threshold), so it won’t nag you while sitting in the pits.
Default: OFF, 75% volume, 100% frequency ratio
FFB clipping
Plays a looping sound whenever your racing wheel force feedback is clipping. It is a handy audible cue that your overall force is set too high and detail is being lost at the top of the signal.
Default: OFF, 75% volume, 100% frequency ratio
